# All-In
When a player is faced with a current bet amount that he has insufficient remaining stake to call and he wishes to call (he may of course fold without the need of special rules), he bets the remainder of his stake and declares himself all in. He may now hold onto his cards for the remainder of the deal as if he had called every bet, but he may not win any more money from any player above the amount of his bet.

# Bet
Any money wagered during the play of a hand.

# Blind
A forced bet (or partial bet) put in by one or more players before any cards are dealt. Typically, blinds are put in by players immediately to the left of the button.

# Board
The board refers to the five community cards that are dealt face up on the table.

# Button
Also called the "Dealer Button", this is a white chip that signifies the dealer's position on the table.

# Call
To put into the pot an amount of money equal to the most recent bet or raise.

# Check
To not bet, with the option to call or raise later in the round. Equivalent to betting zero.

# Flop
The "flop" is the dealing of the first three community cards.

# Fold
To discard one's hand and forfeit interest in the current pot.

# Kicker
The kicker refers to your tie-breaking card. E.g. if you held two pair and an Ace, the Ace would be your kicker.

# Maniac
A player who does a lot of hyper-aggressive raising, betting, and bluffing. A true maniac is not a good player, but is simply doing a lot of gambling. However, a player who occasionally acts like a maniac and confuses his opponents is quite dangerous.

# Offsuit
A hold'em starting hand in which the two cards are of different suits.

# Outs
The number of "outs" refers to the number of cards in the deck to make your winning hand. E.g. If you have 4 cards to a flush, there would be 9 cards (or outs) to finish the flush.

# Overpair
A pocket pair higher than any card on the flop. If you have QQ and the flop comes J-8-3, you have an overpair.

# Play the Board
You 'play the board' when your final showdown hand isn't any better than what is shown on the board. For instance, if you have 55, and the board is 6-6-9-9-A (no flush possible), then you must "play the board" - the best possible hand you can make doesn't use any of your cards. Note that if you play the board, the best you can do is to split the pot with all remaining players.

# Pocket Rockets
Refers to holding two Aces as your private, pocket cards.

# Raise
To raise is to increase the size of the bet required to stay in the pot, forcing all subsequent players to call the new amount. If the current bet amount is nothing, this action is considered the opening bet. Standard poker rules require that any raise must at least equal the amount of the previous raise.

# River
The "river" is the dealing of the fifth and final card of the five community cards.

# Rock
A player who plays very tight, not very creatively. He raises only with the best hands. A real rock is fairly predictable.

# Set
Three of a kind when you have two of the rank in your hand, and there is one on the board.

# Showdown
The point at which all players remaining in the hand turn their cards over and determine who has the best hand.

# Side Pot
A pot created in which a player has no interest because he has run out of chips.

# Slow-play
The act of intentionally under-playing a very strong hand in the hopes of tricking your opponent into thinking that he has you beat.

# Split Pot
A pot which is shared by two or more players because they have equivalent hands.

# Suited
A hold'em starting hand in which the two cards are the same suit.

# Top Pair
A pair with the highest card on the flop. If you have AQ and the flop comes Q-T-6 you have flopped top pair.

# Trips
Also known as a three-of-a-kind

# Turn
The "turn" is the dealing of the fourth card of the five community cards.
